Easy to learn. Room to outthink.

A border at a time.
A city on the line.

The familiar pleasure of joining dots, with a bigger strategic picture. Here’s how to make your first move.

01 / DRAW

One border.
Your choice.

Take turns drawing an unclaimed border between connected points on the board. Think about what your move makes possible next.

02 / CLAIM

Finish a district.
Make it yours.

Draw the final border around a district to claim it. Complete a district and take another turn. Watch for chances to claim a chain.

03 / WIN

Win the land.
Win the city.

When the board is complete, the player with the largest territory percentage wins. Exact ties share victory. Every district contributes according to its area.

The Territory Toons difference

More districts
isn’t always more.

Imagine Sir Honks claims three small districts and Bandit claims two large ones. Sir Honks has the bigger count, but Bandit owns more of the map.

Switch between the views to see why territory changes the strategy. Look at the land you can claim, not just the number of shapes you can finish.

12345
30%SIR HONKS · of the map
70%BANDIT · of the map

Bandit wins: two larger districts cover 70% of the map.

Simplified scoring illustration, not a playable game board. The areas are 10%, 10%, 10%, 35%, and 35%.

A new angle on the same rivalry

Change the shape.
Change your thinking.

From city districts to triangular and honeycomb layouts, a different board asks you to look for different opportunities.

An actual irregular city-district board

City districts

Different district sizes make the area of each capture part of your strategy.

An actual triangle board in Territory Toons

Triangles

Look for chains and closing moves from a different angle.

An actual honeycomb board in Territory Toons

Honeycomb

Hexagonal cells give the familiar border-drawing rules a fresh rhythm.

The existing pentagon-style city district board in Territory Toons

Pentagon Web

Another geometry for finding your next clever closing move.

A few good questions.

Do I need the most districts to win?

No. Your score is the percentage of territory you own. Districts can have different areas, so several smaller captures can be worth less than one larger one.

What happens when I complete a district?

The district becomes yours, its area adds to your territory, and you take another turn. A carefully timed move can start a longer chain of captures.

Can I play without an internet connection?

Core offline play is available without an internet connection. Optional rewarded ads need a connection; online Rooms are planned for a later update.

Can I share a match?

You can save and share a match recap or replay using the game’s export options and your device’s sharing tools. You choose the destination.

Are online Rooms available?

Not yet. Rooms for playing online with friends are a planned future feature.

Make your next move

A familiar idea.
A whole new territory.

Meet your rivals, learn the rules, and see what makes every district worth thinking about.

Android release in preparation. Download links will appear here when available.